BRAND PRESENTATION

MyRelief Mental Health App

An intuitively-designed mental health app built around clear hierarchy, accessible interactions, and a calm visual system.

Role: Brand Designer

Timeline: Six Weeks

Deliverables: UI/UX, Layout Design, Mockups

Objective:

Beer campaigns struggle to establish a distinct identity and concept, as many existing beer brands lack relatability and emotional resonance. A new approach is required to better align the brand with the values and ideals of the target audience.

Target Audience

Ages 20-40. Young-to-middle-aged users who are looking to use an app for tasks and self-guided meditation exercises.

End Goal

To design a space-conscious and relaxing mental health app that offers easy-to-digest user-controlled interactions.

Mental health apps tend to fail to provide breathability and navigation within the UI, limiting user comfort. Using a human-centered approach is essential for this mental health exercise app, with a focus on clarity, intuitive navigation, and accessibility to better support overall user experience.

Objective:

Objective:

Mental health apps tend to fail to provide breathability and navigation within the UI, limiting user comfort. Using a human-centered approach is essential for this mental health exercise app, with a focus on clarity, intuitive navigation, and accessibility to better support overall user experience.

Mental health apps tend to fail to provide breathability and navigation within the UI, limiting user comfort. Using a human-centered approach is essential for this mental health exercise app, with a focus on
clarity, intuitive navigation, and
accessibility to better support overall user experience.

Target Audience

Ages 20-40. Young-to-middle-aged users who are looking to use an app for tasks and self-guided meditation exercises.

End Goal

To design a space-conscious and relaxing mental health app that offers easy-to-digest user-controlled interactions.

Process and Research:

This research was innovative in that color schemes were conceived early in the process; High-contrast light and dark color palettes were used to enhance human-design. Minimalist icons helped simplify navigation and reduce cognitive load. A calm, simple launch-icon pays nod to the Finch-app's
bird mascot.

Process and Research:

This research was innovative in that color schemes were conceived early in the process; High-contrast light and dark color palettes were used to enhance human-design. Minimalist icons helped simplify navigation and reduce cognitive load. A calm, simple launch-icon pays nod to the Finch-app's bird mascot.


Process and Research:

This research was innovative in that color schemes were conceived early in the process; High-contrast light and dark color palettes were used to enhance human-design. Minimalist icons helped simplify navigation and reduce cognitive load. A calm, simple launch-icon pays nod to the Finch-app's bird mascot.


Key Visuals:

Purple, blue, and monochrome tones were selected to create a simple, calming visual identity, chosen to resemble lavender and the ocean. Easy-to-read typography was intentionally chosen for headers and body copy. Consistency across desktop and mobile interfaces minimizes surprise, while user-directed interactions (journaling and guided breathing) give user-controlled engagement

Purple, blue, and monochrome tones were selected to create a simple, calming visual identity, chosen to resemble lavender and the ocean. Easy-to-read typography was intentionally chosen for headers and body copy. Consistency across desktop and mobile interfaces minimizes surprise, while user-directed interactions (journaling
and guided breathing) give user-
controlled engagement

Finalized Design:

The final design features exercises, media content, and journaling tools that are simple to find, use, and integrate into everyday life. An ad campaign advertises the comfort and community-focus integrated in the app.

Learning Outcomes:

A major component of this project was to create a design system. The process presented a realization that creating and documenting structure stabilize hierarchy, consistency, and intentional design.

Skills Acquired:

  • Creating and maintaining consistent visual standards

  • Ensure consistency and user-support

  • Create a color, typography, and sizing design system

Skills Acquired:

  • Creating and maintaining consistent visual standards

  • Ensure consistency and
    user-support

  • Create a color, typography, and sizing design system

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